Developer: Irrational Games |
Publisher: 2K Games Players: 1 Player Game |
Release Date: 03/26/13 |
Genre: FPS
The word Art is defined as the expression or application of human creative skill and imagination. For many, Art and videogames don’t go together. Videogames are seen as a game that requires pressing buttons and little or no thought. This argument could have been made many years ago but not so much anymore. With titles like The Walking Dead, Journey, and now Bioshock Infinite showing that games can be art.
By Kaleb Rutherford - 04/02/13
ESRB Details: Rated for: Blood and Gore, Intense Violence, Language, Mild Sexual Themes, and Use of Alcohol and Tobacco.
Rating Summary: This is a first-person shooter, set in a fictional city-in-the sky (Columbia), in which players assume the role of a private investigator searching for a mysterious woman. As players explore the city, they encounter a variety of armed guards, thugs, and mechanical creations that attack the central character. Players use pistols, shotguns, rifles, and machine guns to kill these enemies. A three-pronged hook can be used to dismember and decapitate several enemies. Players can also use an assortment of special powers to defeat enemies (e.g., setting characters on fire, electrocuting them). Large blood-splatter effects occur when characters are injured. Enemies are also depicted beating themselves with a bat or shooting themselves in the head when they are possessed; during one sequence, a character intentionally sets herself on fire. During the course of the game, characters sometimes engage in suggestive/sexual dialogue (e.g., “Obscenity and fornication everywhere!” “Could use a good roll in the hay after this,” “I think yeh gave me the clap, ya dirty boy…”). The game allows players' character to obtain 'health' by consuming beer and whiskey; the screen turns fuzzy and distorted if the player consumes too many drinks. The social/political backdrop of the fictional city (set in the year 1912) includes the use of derogatory ethnic/racial terms (e.g., the words 'gook,' 'chink,' 'negroes,' 'injuns,' 'crackers'); language such as 'sh*t' can also be heard in dialogue. Tags:
Rated for: Blood and Gore, Intense Violence, Language, Mild Sexual Themes, and Use of Alcohol and Tobacco.
Rating Summary: This is a first-person shooter, set in a fictional city-in-the sky (Columbia), in which players assume the role of a private investigator searching for a mysterious woman. As players explore the city, they encounter a variety of armed guards, thugs, and mechanical creations that attack the central character. Players use pistols, shotguns, rifles, and machine guns to kill these enemies. A three-pronged hook can be used to dismember and decapitate several enemies. Players can also use an assortment of special powers to defeat enemies (e.g., setting characters on fire, electrocuting them). Large blood-splatter effects occur when characters are injured. Enemies are also depicted beating themselves with a bat or shooting themselves in the head when they are possessed; during one sequence, a character intentionally sets herself on fire. During the course of the game, characters sometimes engage in suggestive/sexual dialogue (e.g., “Obscenity and fornication everywhere!” “Could use a good roll in the hay after this,” “I think yeh gave me the clap, ya dirty boy…”). The game allows players' character to obtain 'health' by consuming beer and whiskey; the screen turns fuzzy and distorted if the player consumes too many drinks. The social/political backdrop of the fictional city (set in the year 1912) includes the use of derogatory ethnic/racial terms (e.g., the words 'gook,' 'chink,' 'negroes,' 'injuns,' 'crackers'); language such as 'sh*t' can also be heard in dialogue.
Developer: Ubisoft |
Publisher: Ubisoft Players: 1 Player Game |
Release Date: 03/07/12 |
Genre: Survival Horror
As a long-time fan of the Survival Horror genre, I began a quest to find a new title to play through and review. The opportunity to cover I Am Alive presented itself to me and I just couldn't pass it up. For a game that has seen numerous sales on Steam in the past several months, I walked away pleasantly surprised. I Am Alive possessed a storyline that grabbed my attention, presented a challenge, and even made me a bit emotional--something that rarely happens in videogames. And it is even presented completely in greyscale!
By Davis Wiitala - 03/30/13
ESRB Details: This is an action game in which players assume the role of a man who must find his family in a post-apocalyptic world. From a third-person perspective, players traverse through city ruins and use a machete to kill human enemies in melee-style combat. Battles are accompanied by realistic gunfire, slashing sounds, and cries of pain; characters emit brief splashes of blood when hit. Players have the ability to kill or knock unconscious wounded/vulnerable enemies via finishing moves (e.g., throat slashing, impaling, pistol-whipping); these scenes are highlighted by close-up camera angles and increased player control (e.g., on-screen prompts with button-press sequences). During the course of the game, players encounter women who can be saved from nearby enemies; sexual mistreatment is sometimes implied in the dialogue (e.g., “These guys kept me as their pet, or mascot, or something.”). One sequence depicts the background silhouette of a man fondling and threatening a captured female survivor; the exchange includes phrases such as “Do you hear me? Don't touch me!” and “Don't be like that. You know I can make your life a lot easier if you would just cooperate.” The words “p*ssy,” “f**k,” and “sh*t” can be heard in the dialogue. Tags:
Developer: City Interactive |
Publisher: City Interactive Players: 1+ Player Game |
Release Date: 03/12/13 |
Genre: FPS
The CryEngine 3, in my opinion, has been the source of many great games lately. So when I heard that Sniper: Ghost Warrior 2 was going to be using it, I thought: “Awesome! An FPS with an emphasis on stealth tactics, and sniping! I've gotta try it!” I had seen, and heard, of the first game, and wanted to play it but sadly never got around to it. I was not going to let Sniper: Ghost Warrior 2 slip by my “gaming radar.” I have always loved tactical stealth games like the Metal Gear Solid franchise.
By Davis Wiitala - 03/30/13
ESRB Details: This is a first-person shooter in which players assume the role of a professional sniper (Cole Anderson) engaged in covert military operations. Players primarily use a long-range sniper rifle to complete mission objectives, but nearby enemies can also be killed with explosives and stealth attacks (e.g., stabbing or slitting their throats from behind). Combat sequences are highlighted by realistic gunfire, screams of pain, explosions, and large splashes of blood; performing accurate headshots triggers slow-motion effects that follow the bullet to its intended target. Some sequences depict blood-splattered corpses and/or civilians getting shot; one scene depicts soldiers pushing lifeless bodies into a mass grave. The dialogue occasionally references drugs and/or sexual material (e.g., “How interesting is four kilos of coke,” “Gambling, drugs, hookers,” “He offered me an hour with his wife if I let him keep it,” “Sure, man, we're doing this for world peace. And some . . . .p**sy. Mostly the p**sy.”). The words “f**k,” “sh*t,” and “a*shole” can also be heard in dialogue. Tags:
This is an action game in which players assume the role of a man who must find his family in a post-apocalyptic world. From a third-person perspective, players traverse through city ruins and use a machete to kill human enemies in melee-style combat. Battles are accompanied by realistic gunfire, slashing sounds, and cries of pain; characters emit brief splashes of blood when hit. Players have the ability to kill or knock unconscious wounded/vulnerable enemies via finishing moves (e.g., throat slashing, impaling, pistol-whipping); these scenes are highlighted by close-up camera angles and increased player control (e.g., on-screen prompts with button-press sequences). During the course of the game, players encounter women who can be saved from nearby enemies; sexual mistreatment is sometimes implied in the dialogue (e.g., “These guys kept me as their pet, or mascot, or something.”). One sequence depicts the background silhouette of a man fondling and threatening a captured female survivor; the exchange includes phrases such as “Do you hear me? Don't touch me!” and “Don't be like that. You know I can make your life a lot easier if you would just cooperate.” The words “p*ssy,” “f**k,” and “sh*t” can be heard in the dialogue.
This is a first-person shooter in which players assume the role of a professional sniper (Cole Anderson) engaged in covert military operations. Players primarily use a long-range sniper rifle to complete mission objectives, but nearby enemies can also be killed with explosives and stealth attacks (e.g., stabbing or slitting their throats from behind). Combat sequences are highlighted by realistic gunfire, screams of pain, explosions, and large splashes of blood; performing accurate headshots triggers slow-motion effects that follow the bullet to its intended target. Some sequences depict blood-splattered corpses and/or civilians getting shot; one scene depicts soldiers pushing lifeless bodies into a mass grave. The dialogue occasionally references drugs and/or sexual material (e.g., “How interesting is four kilos of coke,” “Gambling, drugs, hookers,” “He offered me an hour with his wife if I let him keep it,” “Sure, man, we're doing this for world peace. And some . . . .p**sy. Mostly the p**sy.”). The words “f**k,” “sh*t,” and “a*shole” can also be heard in dialogue.
Capcom revealed some interesting plans at PAX East, this past weekend. One of the most beloved games of my childhood, Ducktales, is getting a high definition remake in Ducktales Remastered. Developed by Way Forward and coming to Wii U, PSN, and XBLA for $14.99, the new game is set to release later this year.
Capcom has released the next incarnation of the Monster Hunter series on the Wii U and 3DS today--both at retail and digital downloads through the Nintendo eShop. Monster Hunter 3 Ultimate allows players to once again embark on a journey to slay oversized monsters as they participate in hundreds of quests.
Are you prepared for the Alien Invasion on your Mac? Get ready because later this Spring XCOM: Enemy Unknown is coming to OS X! Originally released last year on the PC, the Mac version will include all previously released add-on content. This includes the Second Wave, Elite Soldier, and Slingshot.
There are currently no plans for the Mac version to come to Steam. So if you were hoping for a cross-play version, you are out of luck. Pricing hasn't been confirmed yet. But hey, at least the Mac platform is getting one of the best Strategy Games in years, right?