Players: 1 Player Game | Release Date: 03/04/01 | Genre: Platform
I sit on my couch with much anticipation as I plug in the Conker's Bad Fur Day cartridge into the Nintendo 64 system sitting in front of me. As the opening cinematic scene plays out, Conker takes a chainsaw and cuts through the infamous Nintendo 64 logo. Conker then pulls out the Rare logo and a smile comes on to my face� I am ready to play yet another classic Rare platformer-and this time the game is targeted for an older audience. However, nothing could prepare me for what I was about to face.
As I began to play Conker, blood, guts, and every kind of profanity possible immediately barraged me. I kept looking down at my controller, just to make sure I was playing a Nintendo game and not a Playstation title. No, this wasn't a Playstation title-in fact it was the most mature title you will probably ever see on a Nintendo Platform ever.
From the start, players will immediately recognize how slow the gameplay is in Conker's Bad Fur Day. Even with the analog control stick pushed all the way forward, Conker's run will never be quite as speedy as the evil minions within the world. The lack of speed becomes extremely frustrating while playing against bosses-as their movements will always seem twice as fast as you.
Another annoyance within Conker's BFD is the lack of instructions given to the player during key gameplay moments. While instructions are provided to the player during the beginning portion of the game, I sat confused during battles against boss characters or other "evil characters" with no knowledge on how to defeat them. It would have been nice if Rare explained every new given ability to you before you were forced to use it in a stressful gameplay moment.
One complaint players have had about Nintendo platformers is how incredibly easy and straightforward they are. This is one area where Conker's Bad Fur Day shines. Even at the early stages of the game, I was on my toes, always struggling to know where I should go next and how I should get passed the particular puzzle laid out in front of me. This is the one and only redeemable aspect of Conker's Bad Fur Day.
As the bodies explode and guts fly through the air, bodies are chopped in half by deadly fan blades, bodily functions are heard, suicide becomes a joke, nudity is endorsed, affairs are seen as a good thing, and sexual innuendos along with course language are a common place. Conker's Bad Fur Day makes the above a reality. Rare has built a game on top of sick and disgusting themes that do not belong in any type of entertainment. Not only that, but it seems Rare forgot to include the classic platformer gameplay of Banjo.
Instead of concentrating on gameplay in Conker's Bad Fur Day, Rare has made every attempt to be as repulsive and filthy as humanly possible. In the end, they have succeeded in doing that, but they have tarnished their name forevermore. Conker's Bad Fur Day should have never been released on the Nintendo 64 and Nintendo should have never published it. On a console where the average player is younger, both Nintendo and Rare should be ashamed of themselves.