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Pre-E3 2009: Guitar Hero 5

Developer: Neversoft | Publisher: Activision
Players: 1 to 8 Player Game | Genre: Music

Release Date: 09/01/09

gh.jpgNeversoft continues to evolve the Guitar Hero franchise in Guitar Hero 5. Players won't find any new instruments in this version though. While a Keytar, keyboard, or other instruments would be nice, Guitar Hero 5 will focus its attention on the social aspects of gameplay. While the focus of the title will still include everything from the past, Neversoft feels that Guitar Hero 5 is the premiere social gaming experience. The plan to prove their point, and made a valid case, in our first look at the title.

The main new feature of Guitar Hero 5 is Party Play. Party Play is simply a big playlist of all of your songs--including any DLC from Guitar Hero World Tour--without the need for any specified number of players involved. At any point, someone can walk up to the game, hit a single button on the instrument of their choice, and they will instantly be added to the action. Up to four players can join in and leave at any point during the song and it will not interrupt the song being played. This makes party modes a blast and allows for anyone to pick, play, and drop out.

Another interesting aspect of the Party Play mode is that Neversoft is forgoing the need to only allow one of every instrument. I am sure you have been in similar circumstances where you have several people who want to play guitar but nobody wants to sing. In Guitar Hero 5--this is not a problem. Multiple drummers, multiple singers, and any combination of four. This fun continues in Tour mode as players will be able to go through the Tour model playing the same instruments.

One of the biggest complaints in Guitar Hero World Tour was the shared Star Power meter. Neversoft has heard the cries from fans and has opted to go back to an individual Star Power meters. I have no problem with this but I do hope to see an easier way to get Star Power while on the drums. It was especially difficult to slam down both cymbals when trying to keep your streak of notes going.

Neversoft is not stopping with the new features as a 2 to 8 player multiplayer mode known as RockFest will allow players to compete in a variety of competitive multiplayer events. One of these modes that is being shown off is Momentum. In Momentum, players compete against each other and the difficulty will raise or lower depending on how well you are performing. The goal is to work your way up, and stay at, Expert mode to gather the most points and a Rockin' Victory!

We are s till waiting to hear a full listing of the soundtrack that will be included in Guitar Hero 5. These tracks should hopefully be revealed sometime during the E3 week. For now, we do know that these bands will be included: Band of Horses, Blink-182, Blur, Bush, Darkest Hour, Iron Maiden, KISS, and Wild Cherry. We will keep you posted as we learn more. In the meantime, get ready--because Guitar Hero 5 looks to Rock your world!

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By Kaleb Rutherford - 05/31/09
ESRB Details: - Mild Lyrics, Mild Suggestive Themes - This is a music and rhythm simulation game in which players can perform songs using on-screen avatars with various instruments. Players simulate playing guitar, bass, or drums and are scored based on the accuracy of notes hit. Some avatars' tattoo designs depict women in provocative poses and clothing (e.g., a fantastical succubus with cleavage and panties); a video montage depicts women wearing tight outfits as they pole-dance. Some song lyrics contain expletives (e.g., 'damned' and 'hell') or suggestive content (e.g., 'I'm so horny,' 'He's gonna do another strip tease,' 'Your sex is on fire'). Alcohol and tobacco are also referenced in some songs (e.g., 'Wanna get a belly full o' beer' and 'Light me up that cigarette').

Screenshots for Pre-E3 2009: Guitar Hero 5

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