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Sword of the Stars Review

Sword of the Stars Review

Sword of the Stars
Developer: Kerberos
Publisher: Kerberos
Players: 1 Player Game
Release Date: 02/21/13
Genre: Action

The developers at Kerberos Productions bring us Sword of the Stars: The Pit, and it’s expansion ‘Mindgames’ - an action roguelike with a neat sci-fi flair. Putting my experience into words, after play SotS is like trying to continue walking, after being pounded into the ground, tossed around a bit, and then being flung off a cliff: practically all of which happened to me, in SotS, several times over. Sword of the Stars definitely caters more toward a particular style, or type of gamer - though, if typically you are easily aggravated with dying repeatedly, then I definitely would not say that that type of gamer would be yourself.

I have to say, SotS is fairly well put together. No playthrough will be the same as the last - who knows, maybe you won’t get your face smashed in by that same Gigantopithecus that killed you last time. Perhaps, playing a Marine would work out better? Or putting more points into your melee skill, instead of foraging? Needless to say, there are a myriad of possibilities, when play Sword of the Stars.

There are some great aspects to SotS, and I’ll get to those in a moment, but first, I have one small pickle with the game, that is probably it’s biggest turn-off for most people that end up choosing not to play SotS. No, it’s got nothing to do with an actual pickle… Though the games does not have any pickles, but anyway, where was I? Right, right, my ‘pickle.’ The most frustrating part of the game, at least, the most frustrating part to me, was the leveling system. Not that the leveling system was bad, or anything. My ‘pickle’ with it was the repetitiveness of leveling to same things, over and over again. Luckily, with each playthrough being randomized, it removes the possibility of the game being even more repetitive - so, this really isn’t that huge of a deal. It was merely something that really frustrated me, after many, many… I’m just going to say many and get it over with - many playthroughs.

To start things off, in Sword of the Stars: The Pit, you have three different classes, or characters to choose from. Though, with the addition of the expansion ‘Mindgames,’ we’re given two additional classes to choose from. Altogether, there are the Scout, Engineer, Marine, Psion, and Tarka Hunter. The Scout is a female character, and basically your jack-of-all-trades, middle-of-the-road class - no serious advantages in any given field, but not really incompetent in any given field either. The Engineer is a male character that is well versed in using mechanical things, computers, and the such, which can be very useful for many aspects of the game - though he does not excel as much in other areas, such as strength. The Marine is also a male character, that is basically the opposite of the Engineer, and excels more at combat. The other two classes I’ll leave up to your imagination. In short, though, there are definitely plenty of variations to be played, between the 5 classes, the numerous weapons, items, crafting recipes, and the infinite randomness of the ‘The Pit’ itself.

So, if you enjoy getting your face smashed in, exploring space, shooting and hacking at strange creatures, or just enjoy a good ‘ole meal of Pit Stew, then I would highly suggest buying Sword of the Stars: The Pit, along with it’s expansions, and let the craziness begin. Now, if you’ll excuse me, I’ve got to get back to gnawing on this food pellet, and defending myself from these Adaptoids.

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Sword of the Stars Review