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Divinity: Original Sin Enhanced Edition Review

Divinity: Original Sin Enhanced Edition Review

Divinity: Original Sin Enhanced Edition
Developer: Larian Studios
Publisher: Focus Home Interactive
Players: 1 to 2 Player Game
Release Date: 10/27/15
Genre: RPG

Get ready for an adventure full of intrigue, murder, battles, fourth wall breaking humor,  full voiceovers, lots of loot, and chickens!  Larian Studios brings you—-Divinity: Original Sin Enhanced Edition—-a turn-based RPG adventure set in the land of Rivellon.  
 
You stand in the role of Source Hunters sent to the city of Cyseal to investigate a murder.  Suddenly you find yourself thrown into a world-shattering catastrophe, and it is up to you to save it! Immediately, you are immersed in the profile creation with a music score that ebbs and flows, changing rhythm and tempo as you change from peace moments of exploration to energy filled battles!
 
Controls are simple.  Mostly using the number keys, mouse, and WASD for moving around the map, and, of course, these can be changed for comfort or preference.  The game also has controller support if the keyboard isn't for you.  Not a PC gamer?  Divinity: Original Sin Enhanced Edition is also available on the PlayStation 4 and Xbox One.
 
Included is a profile managing system for saving the game. Once the profile is made it's time to choose your difficulty or mode.  These range from a story mode to the hard-core, where if your party dies there is no save—-it's simply game over try again.  After choosing the path, you wish to tread it's time to make your character.  Multi-player is also available so grab some friends and play together!  
 
You have two main characters that you get to customize with looks, sex, and class.  You can change your character hairstyle, hair and skin colors, voice, the personality how they will interact with other party members and NPC's met along the way and even their underwear.  All these are changed using a slider editing bar.  Male or female, it doesn’t matter your preference, there are not any bonuses to being either.  
 
The class customization in this game is one of the things Larian has done well.  You are given already built abilities and talents that can be changed to suit you.  Want a knight that casts fire spells?  You can have it.  Want a rogue that not only picks pockets but can also swing a two-handed sword when needed?  Go for it.  More abilities for the chosen class can be found and bought from vendors found in the gaming world.  Upon leveling up, points can also be put into new talents as well.  So, fire and swords aren't enough fun?  You can learn new skills and create the perfect character for your gaming style and preferences.
 
After creation, you will find yourself pulled into Rivellon, a beautiful and dangerous world just waiting for you to explore.  There are many items that can be picked up, eaten, used to create new things, talked to and killed.  Combat is turn based, and the faster a character or NPC is the more likely they will get to go first.  Abilities have a point value when in combat so take care to notice that running towards the chosen target may take all the points and end the turn or attacking may not leave you much room for maintaining a safe distance.  
 
In the beginning, it can be confusing to figure out where to go.  NPC's, books and notes (to name a few) are ways to get quests.  There is a quests and conversations log that will help point the way.  Some of the mechanics for using items at important points can be a little challenging.  So save often.  
 
One of the more interesting things Divinity: Original Sin brings to the table is a small mini game of Roshambo, better known as Rock, Paper, Scissors.  When a follower or another NPC disagrees with a decision, you have made a quick mini game of Roshambo will happen.  Depending on what skill you used when you answered—-such as charm or reason—-that is what will be used as a bonus and vice versa for the NPC.  Whoever is declared the winner is how a question or response will finally be answered, as well as add or decrease reputation upon said decision.
 
Finally, the crafting system can be fun, but is not a required part of the game.  You will find books along the way in your adventure that, if read, will grant your character recipes.  There is also an experiment section where you can combine random items together to make possibly new recipes and things.  Sometimes you will find a new recipe, sometimes not.  Other times you will get a message saying you made something, but your skill is not high enough to grant the creation and recipe.  However, this crafting is not as in-depth as other games and can get a tad annoying or boring, but, all in all, it is not bad.
 
Other than a minor flaw in mechanics for some usable quest items, the game is a must for those that enjoy a good RPG adventure.  So saddle up and join in on the fun with others who have already taken the plunge into Rivellon.

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