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Reason for SOCOM Confrontation review delay

Developer: Slant Six | Publisher: SCEA
Players: 1+ Player Game | Genre: Shooter

Release Date: 10/14/08

So SOCOM: Confrontation has been out for about 2 months now. You might be wondering why we still haven’t put up our review, and the simple answer is that the game just isn’t done. I’m waiting for the 1.30 patch that will actually deliver on features that are on the box such as ‘Quick Match’ and ‘Trophies’.

Some might think of this as special treatment, but when it comes to an online-only game such as Confrontation, you NEED an Internet connection in the first place to even experience the game. Thus I believe it only makes sense to review what the true experience was meant to be in the eyes of the developer, as it’s the same experience that everyone will be playing as the game continues to grow.

SOCOM: Confrontation, like many online-only games, is a constantly evolving experience, and as someone who reviews games I think it’s important that we as a media adapt with our industry. Keep an eye out for the release of the 1.30 patch, as once I spend enough time with the game after that my review will be around the corner.

By David Doel - 12/20/08
ESRB Details: - Blood, Strong Language, Violence - SOCOM U.S. Navy SEALs: Confrontation is a third-person shooter in which players battle each other with military weapons (machine guns, grenades, rocket launchers, knives, etc.) in a modern warfare setting. Players assume the role of either mercenaries or commandos as they gather intelligence, rescue hostages, and mostly shoot-to-kill the opposing team. Combat can be frenetic with frequent gunfire and realistic sound effects such as explosions and cries of pain from defeated soldiers. Blood spurts occur when enemies are shot, and players can inflict post-mortem damage on enemies (e.g., more blood emissions from dead bodies). Strong profanity can be heard during gameplay (e.g., 'f*ck' and 'sh*t').
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