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Tomb Raider: The Prophecy

Developer: Ubisoft Milan | Publisher: Ubisoft
Players: 1 Player Game | Release Date: 11/12/02 | Genre: Action

Both Tomb Raider games on the Game Boy Color were excellent titles. In the follow-up from Ubisoft, the tradition continues. However, a few small problems spoil an A rating.

Graphically the latest version of Tomb Raider takes the side scrolling 2d world of Lara and moves it into 3D. The look is similar to what Zelda 3 had. However, the characters on screen are never as easy to see. While the character models are not horrible to look at, they are rather pixilated. That said, there are some nice little effects to find in Tomb Raider: The Prophecy. One of these is on Lara herself. As she walks and runs, her pony tail will swing back and forth. This is very reminiscent of the other titles in the series. You will also find a shadow underneath Lara as she walks.

The environments are very big. However, there are not a lot of variety in the textures. This causes for a lot of repetitive action on the screen as all of the areas look similar to each other.

Since this is a handheld Game Boy Advance game, it is hard to ask for much more in the quality of graphics and textures. However, Tomb Raider: The Prophecy shines in other areas. First, the controls are great. Using the D-Pad, Lara can be moved all around the screen. When holding down the L button, Lara will be able to run around for a short time. A meter will be shown on the left side of the screen to show your remaining time to run before exhausting yourself. Hitting A will jump, while clicking the R button will pull out your guns. Clicking B will then fire your weapon when they are pulled out. If an enemy appears on the screen, you will automatically target them and strafe around the enemy. Jumping will then allow you to do a flip jump. However, I found the combat to be very slow. In fact, at times it can be very difficult to evade enemies. If you try to jump up on a ledge and shoot above or below an enemy, you won't be able to unless you are on the same floor as they are.

Exploration is a big part of Tomb Raider The Prophecy. This element of the game reminds me of the original Tomb Raider and the elements of exploration transfer perfectly to the GBA. Combined with the exploration elements are awesome sound effects and music. However, in order to better appreciate these, you will need to plug in some headphones.

My biggest complaint of Tomb Raider The Prophecy is the lack of a battery backup system. In order to save, you will need to write down a password. The game will not even let you know when a new password is available. You will have to hit the start button and look for yourself and see if it is there.

Overall, Tomb Raider: The Prophecy is a great title that will provide players with plenty to see and do on their Game Boy Advance. While the graphics and password elements knock the score down, this is still a title you should consider owning. Hopefully, the next incarnation of the series will overcome these pitfalls. However, until then, this is still an excellent GBA title.

CODES

- 1 : gaze

- 2 : medi

- 3 : haxe

- 4 : path

- 5 : bone

- 6 : tree

- 7 : link

- 8 : kurz

- 9 : hell

- 10 : wefx

- 11 : memo

- 12 : hear

- 13 : fitz

- 14 : elrc

- 15 : clik

- 16 : mgsl

- 17 : roma

- 18 : monk

- 19 : aeon

- 20 : time

- 21 : olim

- 22 : land

- 23 : dart

- 24 : hill

- 25 : chex

- 26 : stlk

- 27 : mech

- 28 : arkd

- 29 : mush

- 30 : spok

- 31 : lith

By Kaleb Rutherford - 12/10/02
ESRB Details: Animated Blood, Violence
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Screenshots for Tomb Raider: The Prophecy

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